Mac Native Builds, Live Protocols, And Open Issues Under 350The open issue count dropped below 350 after a push through the oldest reports, and the same week brought native Mac builds, WebSockets in the core, gRPC and GraphQL integration, a new advertising API, and richer background work.Jun 12, 2026·11 min read
Metal Default, A New Build Cloud, And A New FormatThe iOS Metal renderer is now the default, the new Build Cloud console is wired into every Dashboard link on the site, and the weekly release blog is moving to a shorter format with deeper follow-up posts during the week.Jun 5, 2026·6 min read
NFC, Crypto, Biometrics, And A New Build CloudDevice APIs move into the framework core, revolutionary Bluetooth debugging, and the Build Cloud's new UI is live in preview.Jun 2, 2026·20 min read
Skills, Java 17, And Theme AccentsJava 17 is the new Initializr default, generated projects ship an AGENTS.md authoring skill that any AI agent can pick up (including a workflow that lets agents drive jdb against the simulator), native themes get a runtime accent palette, plus Metal…Jun 2, 2026·15 min read
Metal and SkinsA new Metal rendering backend for iOS, a browser-hosted Skin Designer that retires the skin downloader, an iOS Reminders-style Return-as-Done flag, status-bar tap diagnostics, a simulator dark/light toggle, and a candid look at how we balance…May 16, 2026·20 min read
Liquid Glass, Material 3, And A Lot Of PlumbingNew iOS Modern (liquid glass) and Android Material 3 native themes, how they work in the Playground, in the simulator, and on devices, plus a week of performance and look-and-feel improvements including sticky headers.May 6, 2026·13 min read
Front End Debugging Part 3: NetworkingPractical tips for debugging front-end network issues using browser developer tools, with insights on request replay, throttling & storage management.Jan 21, 2025·6 min read